Six Nights at Horror House
Instructions:
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In the foreboding halls of Six Nights at Horror House, an abandoned estate now serving as a forsaken clinic, you'll stand guard through the dead of night. As the solitary security officer, your duty unfolds amid a labyrinth of dimly lit rooms echoing with faint, unnatural murmurs and fleeting shadows that suggest hidden horrors. Monitor a bank of grainy monitors, each revealing glimpses of grotesque forms prowling the premises—beings driven by obscure motives, their presence a clear threat to your safety. These anomalies shift in erratic patterns, forcing you to track them meticulously while rationing limited power and managing locked doors or lights. Persistent adversaries, such as the contorted figure of Juan Lee or the spectral Grandma McGrail, press forward with unyielding determination, seeking to breach your control room and turn the tide against you. Choices made in haste can tip the balance toward survival or sudden ruin, as the hours stretch with mounting unease. Psychological strain builds from the unseen perils that tease the edges of perception, compelling constant alertness amid the oppressive quiet. Hold your position through five grueling evenings, piecing together fragments of the building's dark history—tales of experiments gone awry and spirits bound by tragedy—until the first light pierces the gloom, offering fragile respite. This tense vigil tests resolve, blending strategy with raw fear in a world where every creak and flicker could signal the end.