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TO DO Finish the game

Instructions:

Use WASD or arrow keys along with spacebar to control your player's movement. Stand in front of a computer and press E to access the in-game events code editor.

Description


In an unfinished puzzle platformer crafted during a game jam, you take the reins as Morcrimer, a clever explorer navigating five intricate levels filled with brain-teasing challenges. The original creator left the project incomplete, but that's where your ingenuity shines: harness the built-in events programming system to invent custom mechanics, from gravity-defying jumps to interactive environmental puzzles. Transform incomplete sections into polished experiences by scripting behaviors for platforms, enemies, and collectibles, turning potential roadblocks into seamless triumphs. Each level builds on the last, starting in shadowy forests where vines respond to timed triggers you design, progressing to mechanical ruins that demand clever automation. Morcrimer's abilities evolve with your creations—perhaps a double-jump mechanic unlocked by linking events, or shields that activate on contact with player-defined hazards. The game's core charm lies in its modular framework, rewarding experimentation as you debug and refine ideas in real-time. Winning acclaim at its game jam debut, this title celebrates creativity over convention. Whether you're a coding novice piecing together basic sequences or a seasoned scripter crafting elaborate systems, the freedom to complete the adventure on your terms makes every playthrough distinct. Uncover hidden paths, outsmart evolving obstacles, and guide Morcrimer to victory, all while leaving your mark on a world that was once left hanging.