Dark Chess
Instructions:
MouseDescription
This variant transforms the classic Chinese chess, known as Xiangqi, into a captivating strategic challenge with altered mechanics that emphasize hierarchy and positioning. Played on the familiar river-divided board with its nine-point grid palaces, each player starts with an identical array of pieces: the general confined to his fortress, flanked by advisors, chariots, horses, elephants, cannons, and foot soldiers advancing across the ranks. What sets this game apart is its rigid power structure. Every piece carries an inherent rank, from the mighty general at the top down to the humble soldiers. Captures follow a strict protocol—only a higher-ranked piece can eliminate a lower one, regardless of position or threat. This means a lowly soldier cannot topple a chariot, nor can an elephant seize the general outright. Movement adheres to traditional Xiangqi paths: straight lines for chariots and cannons (with the latter leaping over intermediaries to strike), diagonal bounds for horses (bypassing blocking allies), and cautious advances for elephants and soldiers. Yet, this hierarchy injects tension into every turn, forcing players to maneuver not just for space but for superiority. The objective remains straightforward: immobilize your opponent. Victory comes when all their pieces are removed or they have no legal moves left—perhaps trapped by unassailable foes or their own depleted forces. This rule fosters deep tactical planning, where preserving rank advantages while probing weaknesses becomes paramount. Alliances form through careful placement, and blunders in hierarchy can unravel entire strategies. Ideal for enthusiasts seeking a fresh intellectual duel, this version rewards foresight and restraint over brute aggression, turning familiar territory into a realm of calculated dominance.